9 Viewer window


The viewer window is a place to load and preview your source media and clips. Here you can quickly browse through an asset using the slider control, focus on an area of work with the preview region or you use editing controls to cut & paste segments into the project or create a clip for later use.

The viewer window

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To open the viewer window, go to Window->Show Viewer

The display is the area on the viewer where you actually see media playing. Before you can play any media, you first must load it on the viewer.

To load media into the viewer:

1. Open the resources manager window and select the asset manager or the clip manager folder.
2. Drag a file from the asset manager or the clip manager to the viewer

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You can also load media onto the viewer by right clicking on a file in the asset manager and selecting View from the popup menu or by double clicking on the icon.

Once your media loads you will see it appear on the display. To play, rewind or forward through it use the slider control or the transport controls.

You can change the media display size by right clicking on the screen to activate the display zoom menu.
Select zoom levels of 25%, 33%, 50%, 75%, 100%, 150%, 200%, 300%, 400% of the original media size.
These zoom levels resize the entire window and not just the video.
In addition to the Zoom levels option, the popup menu offers the following options:

  • Close source - Removes the current media from being displayed.
  • Fullscreen/Windowed (f) - Shows/hides the controls around the image area.

When displaying media, the Viewer uses the project’s defined output size format settings, not the original assets format. You can change the project’s output to match the asset’s format using the match project size menu option in the asset manager.

In here you will scrub around source media and clips, selecting regions to paste into the project.
Operations done in the viewer affect a temporary EDL or a clip but not the timeline.